The video features a mockup iPhone 6 handset with an edge-to-edge display and no discernible Touch ID home button. The presentation style and background audio takes its inspiration from Apple’s own highly polished product videos.
The video shows a revised iOS 8 notification center with multiple panes that allow you to swipe between a “Today” view, a calendar view and a messages view. Items are actionable, allowing you to tap an unread email and open the mail app in a slide-up shade, which can be swiped down when you are done reading.
Pulling from the most recent round of rumors, the concept envisions a Healthbook app that syncs with the iWatch, a supercharged Siri with Shazam and an even better version of Apple’s new CarPlay feature.
With it seeming increasingly likely that Apple plans to launch two versions of the iPhone 6, one with a 4.7-inch screen, the other with a larger 5.5-inch display, which one will you buy?
Last time we ran a poll, we didn’t know what sizes were on the cards, so simply asked you to choose from a range of sizes. At that point, most of you opted for something in the 4.6-5 inch range, with only 7 percent wanting something larger than five inches.
Now that the likely sizes seem more certain, and you’ve had a chance to look at a whole bunch of concept images, we thought it would be interesting to see whether you’re still of the same view, or whether or are now tempted by the idea of a 5.5-inch screen …
How would Apple’s iPad Mini fare in a world with not just one, but two, bigger-screen iPhones?
Apple is expected to bump up the screen size on its next iPhone. Recent rumors even claim the company will unveil two new models later this year — one with a 4.7-inch screen, the other with a 5.5-inch screen. Assuming this prediction proves true, a certain amount of cannibalization of the Mini is likely. But Piper Jaffray analyst Gene Munster sees the overall effect on Apple as neutral.
In some cases, consumers might update to the iPhone 6 to score the bigger screen instead of keeping an older phone and buying an iPad Mini, Munster suggested in an investors note released Monday. In other cases, iPhone 6 buyers who want a second device might simply choose an iPad Air instead of a Mini.
Amidst the flurry of iPhone 6 rumors coming from KGI Securities’ report last week, Ming-Chi Kuo presented the first possible screen resolution for Apple’s 4.7″ iPhone 6. Kuo lists it as a 1334×750 Retina display with a pixel density of 326 pixels per inch.
Historically, Apple has been very cautious with resolution changes in their iOS devices. The original iPhone was launched with a 320×480 resolution. Eventually, Apple moved to 640×960 Retina display, doubling the linear resolution in each dimension. That allowed existing apps to simply be pixel-doubled to fill the entire screen. Developers could then take their time to update their apps to fully support the higher resolution display. When Apple moved from 3.5″ to 4″ screens in the iPhone 5, they simply added vertical resolution. This allowed existing apps to run in a letterboxed format with black bars at the top and bottom of the screen.
AutoLayout paves the way for apps to more easily adapt to changes in display sizes and resolution in the future.
If Apple were to adopt a 1334×750 4.7″ display as predicted by Kuo, it would preserve the same pixel density (326 ppi) as the iPhone 5s. That means that all existing user interface elements, such as icons, would be the same size but would allow for more screen space.
Our designer found that using the exact same icons and spacing them out to fill the screen, 1334×750 pixels allows Apple to fit exactly one extra row of icons onto the iPhone home screen. This mockup shows the relative size of the 4.7″ iPhone screen and how much extra room there would be using the exact same icons as on the current iPhone:
The 8 GB version of the phone was launched last month in a few of Apple’s Online Stores alongside the relaunched 16 GB iPad 4. Apple revealed in a statement to Re/code that its strategy with the 8 GB iPhone 5c is to offer a low-cost option that is compatible with the growing number of developing LTE networks in certain countries,it will Launches 8 GB iPhone 5c in Six More Countries.But Apple prefers not to sell the lower-cost model in the United States because of the popularity of subsidized phones.
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Over the weekend, several photos surfaced reportedly showing details on manufacturing molds for the iPhone 6. While the manufacturing mold photos left it unclear as to the size of the device body it would yield, a new photo shared by Nowhereelse.fr shows a nearly identical mold with an iPhone 4s placed next to it for comparison. Calculations based on the comparison suggest that the mold could in fact yield a device with a display of roughly 4.7 inches, in line with the rumored size for the smaller of the two iPhone 6 models.
One source of uncertainty lies in the shape of the mold, which is tapered. ButNowhereelse.fr believes that there are additional pieces yet to be attached to the bottom of the mold, pieces which would result in the iPhone’s body being formed at the wider portion of the mold depression.
By superimposing and resizing an iPhone 5s image into the mold and aligning it with the wider portion of the depression, Nowhereelse.fr determines that the device’s screen would be roughly 12 centimeters or 4.7 inches diagonally.
Apple’s iPhone 6 is expected to launch later this year, with the 4.7-inch model perhaps preceding an even larger 5.5-inch model by a few months. Jefferies analyst Peter Misek today reported that Apple is negotiating with carriers for a $100 price increase on the iPhone 6 as the device gets larger and the company packs more technology into it.
I’ve covered App.io a few times in the past. The service, which allows app devs to deploy fully useable HTML5 demo versions of their native iOS apps on the web, first launched under the name “Kickfolio” back in 2012. The goal for the company was originally to let devs bring demos of their apps to promotional webpages and it eventually expanded the platform to include Facebook and other channels. Today, and around 2 million interactive app demos later, the company is announcing that it’s bringing those same app demos directly to mobile devices as interactive ads.
The ads go a step beyond the interactive app-like experience that Apple promised, but never quite delivered, with iAd, and allows users to play a demo of the app before deciding to purchase/download or even visit the App Store at all. The ad starts off as a banner or like any other ad but turns into a demo version of a native iOS app that is fully playable for a set period of time before prompting the user to visit the App Store. The company tells me in its initial tests it saw “3-5x higher conversion rates than normal mobile ads.”
Apple is planning on creating an R&D team to develop baseband chips, which are used to control a device’s radio functions like modulation, signal generation and more, for future iPhones in-house, according to a new report from DigiTimes. The baseband chip is separate from the A7 processor, which Apple already designs with an in-house team.
Qualcomm is currently the company that Apple acquires its baseband chips from, although they’re produced in mass quantities at Apple manufacturing partner Taiwan Semiconductor Manufacturing Company.
Recently, Apple has made moves to bring more chip development in-house, including rumors of an effort to purchase a unit of Renesas Electronics that creates chips for smartphone displays. It also acquired low-power wireless chip provider Passif Semiconductor, whose chips could be used to improve battery life in wearables, like Apple’s rumored iWatch.
The moves are a part of Apple’s effort to control its own production supplies and core technologies, and include partnerships like Apple’s deal with GT Advanced, which will provide the Cupertino company with massive supplies of sapphire displays.